#ifndef _OOTEXTURE_H_
#define _OOTEXTURE_H_

#include "ooconfig.h"

#if OORENDER_D3D9
#include "graphics/d3d/ood3d9texture.h"
class ooTexture : public ooD3D9Texture{};
#elif OORENDER_GL
#include "graphics/gl/oogltexture.h"
class ooTexture : public ooGLTexture
{
	friend class ooResourceManager;
protected:
	ooTexture(const String& url):ooGLTexture(url){}
};
#else
#error "Un support platform!"
#endif

#endif